Composer Nobuo Uematsu's involvement likely became a certainty at this point, but curiously, he was subsequently paired up with long-time collaborator Shiro Hamaguchi and Akifumi Tada, the latter a man relatively well-versed in the medium. To adhere with this ambitious scenario, the production levels would have to be generous in all creative areas, not least on the musical soundtrack, given the high acclaim with which the aural experiences in each game instalment had been bequeathed in the past. After studying some of the mistakes that doomed the short-lived animated series Final Fantasy: The Legend of the Crystals, it was concluded that by creating a brand new storyline and universe, the production team could manage a two-birds-with-one-stone effect - the series would appeal to Final Fantasy enthusiasts, due to the name association itself alongside maintained traditions, while also sparking the interest of anybody else who might enjoy good-quality anime (in so doing, sneakily advertising the whole franchise). The exploits of Square Enix outside the safety net of RPG gaming have rarely been easy to promote, and when executives came to the decision that their flagship series Final Fantasy might be worthy of a 52-episode anime project, fans awaited with trepidation.
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